Hitboxes — Wiki

Where a player can be hit, what each part takes, and how much of you shows over cover.

Bullets hit a set of shapes that follow the player's body as it moves. Both sides have exactly the same hitboxes, whatever the uniform.

The player below is the game's own model, standing still, coloured by the damage each part takes from most guns. A shot counts as the part of these shapes it hits, and each gun's page shows the same picture with its own numbers.

Hitboxes

Damage zones

The part a bullet hits sets its damage: the weapon's damage times the zone's multiplier. Each weapon's page has its own numbers.

ZoneMost weaponsWeapons that differ
Head×2M1 Carbine and Gewehr 43 ×4; STG 44 ×3.9; BAR ×3.5; Thompson and MP 40 ×1.8; Trench Gun and M1 Garand ×1.5
Neck×1.5M1 Carbine and Gewehr 43 ×2; Grease Gun, Thompson, MP 28 and MP 40 ×1.4; M1 Garand ×1.09
Chest and shoulders×1none
Stomach and hips×1none
Upper arms×1none
Forearms×1Springfield, Kar 98k and Kar 98k Sniper ×0.7; M1 Garand ×0.5
Hands×1Springfield, Kar 98k and Kar 98k Sniper ×0.7; M1 Garand ×0.5
Thighs×1Springfield, Kar 98k and Kar 98k Sniper ×0.7
Lower legs×1Springfield, Kar 98k and Kar 98k Sniper ×0.7; M1 Garand ×0.5
Feet×1Springfield, Kar 98k and Kar 98k Sniper ×0.7; M1 Garand ×0.5

The knife kills wherever it hits.

Height and cover

Hitboxes by stance

How tall you are to a bullet in each stance, standing still, and the cover you need. Heights are from the floor.

StandingCrouchedProne
Top of your head2.18 m1.57 m0.63 m
Your eyes (where you shoot from)2.02 m1.38 m0.41 m
Bottom of your head1.82 m1.21 m0.27 m
Top of the rest of you1.9 m1.32 m0.51 m
Cover that hides you completely2.18 m1.57 m0.63 m
Cover that shows only your head1.9 m1.32 m0.51 m
Highest cover you can see and shoot over2.02 m1.38 m0.41 m
  • Standing or crouched, cover between your eyes and the top of your head lets you shoot over it with only the top of your head showing.

  • Prone, your eyes are lower than your back: cover low enough to shoot over leaves your body showing too.

Crouching takes 0.2 s and standing up 0.2 s. Prone goes through a crouch: going prone from standing takes 0.6 s and getting up 0.6 s (0.4 s each way from a crouch). More on stances in Health and movement and Hidden rules; how the server checks a hit in How hits register.