Manorhouse — Wiki

The Manorhouse bomb sites, spawns, callouts and wallbangs.

Manorhouse

Manorhouse overview

The Allies attack from their spawn, where the bomb starts; the Axis defend from theirs. Plant inside the red boxes.

SiteSize
A9.9 × 8.6 m
B5 × 6 m

Getting to the sites

Manorhouse routes

The shortest way from where each side starts to each site, and between the sites, timed from the round going live to reaching the site's edge.

RouteDistanceSprintingRunning
Attackers to A122 m17.2 s24.5–25.3 s
Attackers to B120 m16.9 s24.1–24.9 s
Defenders to A64 m8.9 s12.7–13.2 s
Defenders to B84 m11.8 s16.9–17.5 s
A to B93 m13 s18.6–19.2 s

Sprinting, the defenders reach A 8.3 s and B 5.1 s before the attackers can. Running is with the fastest primaries (the submachine guns and the Trench Gun) to the slowest (the bolt-action rifles); you sprint at the same speed with any weapon. A drop, a jump or a ladder can be quicker than these.

Wallbangs

Manorhouse wallbangs

932 surfaces on Manorhouse can be shot through: 249 thin, 359 normal and 324 thick. A bullet keeps part of its damage going through one of them (see Wallbangs and collaterals), and none at all through a second. The plan shows them from above, apart from the thinnest poles and posts and the scenery outside the playable area.

SurfaceKindHow many
Hay balethin154
Trench pillarthick114
Beamnormal84
Oak treethick74
Trench no polethin69
Cratethick60
Logthick54
Planksnormal46
Trench lownormal44
Windowframe closednormal31
Trenchnormal25
Fence set anormal24

In 3D

Turn Manorhouse round in your browser, with every surface a bullet can go through and the bomb sites, or Walk it from your spawn as a player, at the game's own size, speeds and gravity. More on Maps in 3D.

Where players die

Every death on Manorhouse in every ranked match, as a heatmap: red where the most players have died. It updates as matches are played.