Derailed — Wiki

The Derailed bomb sites, spawns, callouts and wallbangs.

Derailed

Derailed overview

The Allies attack from their spawn, where the bomb starts; the Axis defend from theirs. Plant inside the red boxes.

SiteSize
A10.4 × 8.9 m
B4.1 × 6.2 m

Getting to the sites

Derailed routes

The shortest way from where each side starts to each site, and between the sites, timed from the round going live to reaching the site's edge.

RouteDistanceSprintingRunning
Attackers to A128 m17.9 s25.6–26.5 s
Attackers to B95 m13.3 s19–19.7 s
Defenders to A30 m4.3 s6.1–6.3 s
Defenders to B71 m10 s14.3–14.8 s
A to B89 m12.5 s17.9–18.4 s

Sprinting, the defenders reach A 13.6 s and B 3.3 s before the attackers can. Running is with the fastest primaries (the submachine guns and the Trench Gun) to the slowest (the bolt-action rifles); you sprint at the same speed with any weapon. A drop, a jump or a ladder can be quicker than these.

Wallbangs

Derailed wallbangs

481 surfaces on Derailed can be shot through: 38 thin, 377 normal and 66 thick. A bullet keeps part of its damage going through one of them (see Wallbangs and collaterals), and none at all through a second. The plan shows them from above, apart from the thinnest poles and posts and the scenery outside the playable area.

SurfaceKindHow many
Balcony fencingnormal140
Window shutternormal119
Window planksnormal34
Church pewthick18
Arch building windowthick16
Oak treethick12
Silver birchnormal11
Flagthin11
Film reel drawersnormal10
Wall lightthin8
Beamnormal7
Cinema double doornormal7

In 3D

Turn Derailed round in your browser, with every surface a bullet can go through and the bomb sites, or Walk it from your spawn as a player, at the game's own size, speeds and gravity. More on Maps in 3D.

Where players die

Every death on Derailed in every ranked match, as a heatmap: red where the most players have died. It updates as matches are played.